Hex world backdrop

Dual-token economy

Faith to HEX, HEX to THERON. Clear sinks, real upside.

A player-earned → utility → premium pipeline with investor-grade safeguards: emissions discipline, protocol liquidity, buyback-and-burn, and governance held by THERON holders.

Dual-token: Faith → HEX → THERON Emissions with halving cadence Protocol-owned liquidity Buyback & burn

Token flow, utility, and sinks

Gameplay faucet feeds utility token; utility fuels upgrades and burns; premium sits atop with OCT on-ramp and governance.

Faucet

Faith (in-game)

Earned by devotees and play. Non-tradable, convertible only through gameplay.

  • Inputs: temples + devotee assignments
  • Outputs: conversion feed to HEX
  • Anti-bot: play-gated generation

Utility

HEX (utility)

Minted by burning Faith at a fixed rate. Primary sink for progression.

  • Spends: boosts, building speed-ups, cosmetic slots
  • Sinks: burn on use, buyback via revenue
  • Emission: rate-limited, halving cadence

Premium & governance

THERON (premium)

Purchased with OCT or minted by burning HEX (high fixed rate). Controls governance gates.

  • Utility: lands, chests, premium items
  • Governance: treasury spend, feature unlocks
  • Stability: protocol-owned liquidity + buybacks

Classic investor levers, already mapped

Controls to balance growth, liquidity, and downside protection.

Treasury & governance

Multi-sig treasury with spend proposals gated by THERON holders; on-chain monitoring + third-party audits.

  • Treasury allocation with multi-sig
  • Governance gates for feature unlocks
  • Monitoring dashboards + alerts

Emissions & vesting

Predictable supply: emissions with halving cadence; cliffs and linear vesting for team/partners.

  • Emission schedule with halvings
  • Team/partner cliffs + linear vest
  • Staking lockups with slashing

Liquidity strategy

Protocol-owned liquidity targets on HEX/OCT and THERON/OCT pairs; incentives to deepen depth.

  • POL targets per pair
  • LP incentives with decay
  • Slippage guardrails

Buybacks & sinks

Revenue-indexed buyback-and-burn; in-game sinks for HEX to curb inflation.

  • Buyback cadence tied to revenue
  • Upgrade/boost burns on HEX
  • Seasonal sinks + events

Schedule

Emissions & halving

  • Phase 1Growth: higher HEX cap, weekly 2.5% decay
  • Phase 2First halving at 6 months; sinks expand, boosts cost less HEX
  • Phase 3Stability: halving yearly; buybacks absorb 20% of revenue

Treasury policy

Allocation & safety

Runway & ops

30%

Liquidity & market

35%

Growth & rewards

20%

R&D + audits

15%

All treasury moves via multi-sig with THERON-vote approval.

Faucets vs sinks

Design keeps HEX deflationary under engagement while preserving premium upside for THERON.

Faucets

  • Faith from temples/devotees
  • Event bonuses (rain, festivals)
  • Limited quests rewarding HEX

Sinks

  • Boosts, speed-ups, cosmetic slots burn HEX
  • Conversion HEX → THERON at fixed rate
  • Buyback-and-burn from revenue share

Stability

  • Emission decay + halving cadence
  • Lockups with slashing for stakers
  • POL targets to smooth liquidity

Starter chests (priced in THERON)

Clear value props and contents for each on-ramp option.

Gold Chest

Gold Chest

Basic land plot, 6 villagers, 2 babies, one of every building including the Faith temple.

Includes Temple Includes Tower Full build set
THERON token Paid in THERON
Silver Chest

Silver Chest

4 villagers, 2 babies, one of every building except the defense tower; temple included.

Includes Temple No Tower Core build set
THERON token Paid in THERON
Copper Chest

Copper Chest

4 villagers, no babies, excludes both tower and temple. Leanest start for challengers.

No Temple No Tower Villagers only
THERON token Paid in THERON

Ready to share with investors?

Use the brief and this visual to pitch: dual-token clarity, disciplined emissions, and clear sinks.