Faucet
Faith (in-game)
Earned by devotees and play. Non-tradable, convertible only through gameplay.
- Inputs: temples + devotee assignments
- Outputs: conversion feed to HEX
- Anti-bot: play-gated generation
Dual-token economy
A player-earned → utility → premium pipeline with investor-grade safeguards: emissions discipline, protocol liquidity, buyback-and-burn, and governance held by THERON holders.
Gameplay faucet feeds utility token; utility fuels upgrades and burns; premium sits atop with OCT on-ramp and governance.
Faucet
Earned by devotees and play. Non-tradable, convertible only through gameplay.
Utility
Minted by burning Faith at a fixed rate. Primary sink for progression.
Premium & governance
Purchased with OCT or minted by burning HEX (high fixed rate). Controls governance gates.
Controls to balance growth, liquidity, and downside protection.
Multi-sig treasury with spend proposals gated by THERON holders; on-chain monitoring + third-party audits.
Predictable supply: emissions with halving cadence; cliffs and linear vesting for team/partners.
Protocol-owned liquidity targets on HEX/OCT and THERON/OCT pairs; incentives to deepen depth.
Revenue-indexed buyback-and-burn; in-game sinks for HEX to curb inflation.
Schedule
Treasury policy
Runway & ops
30%
Liquidity & market
35%
Growth & rewards
20%
R&D + audits
15%
All treasury moves via multi-sig with THERON-vote approval.
Design keeps HEX deflationary under engagement while preserving premium upside for THERON.
Clear value props and contents for each on-ramp option.
Basic land plot, 6 villagers, 2 babies, one of every building including the Faith temple.
4 villagers, 2 babies, one of every building except the defense tower; temple included.
4 villagers, no babies, excludes both tower and temple. Leanest start for challengers.
Use the brief and this visual to pitch: dual-token clarity, disciplined emissions, and clear sinks.